Guildwar

Current State
With both halves of the Guildwar being simultaneously attacked, the Shadow Thief presence in Neverwinter has crumbled.

In Amn, other Athkatla guildhouses busy over the division of Mourgram's former holdings, all the while trying to prevent the few of his surviving lieutenants from making any claims.

As to Neverwinter, many members were part of local thieves' guilds and street gangs that were subsumed when the Shadow Thieves arrived in the city - these are quickly returning to their previous status quo, though much weakened. Some few Shadow Thief stragglers fade away into the chaos of Neverwinter's less civil districts, possibly never to be seen again.

History
Within months of arrival in Neverwinter, Jha'ahira was contacted by the Shadow Thieves in order to help them set up a presence in the city, despite having been promised a clean break from the organization years ago.

After complying, she learnt that conquering the city's underworld wasn't at the heart of the Shadow Thieves' ambition. Mourgram had a personal design on the wreckage of the Sea Sprite, in Luskan Harbor.

Stasiana used a scrying to find the ship's location, with participation from both Jha'ahira and Grace.

With Vallindra's invasion of the city and various other disruptions, all efforts were slowed for months. When the Shadow Thieves picked back up, the crew's plan had already been formed.

When the Shadow Thieves found the wreckage, their study party was ambushed and killed by the crew. Disinformation sown into the ranks lead Mourgram and the Athkatla Shadow Thieves to suspect Guildmaster Sander, of Neverwinter, of having betrayed them. Faced with the demand to hand over something he didn't have, Sander was forced to start a Guildwar.

The wreckage had, in fact, already been magically absconded by the crew and taken secretly to a drydock in Waterdeep for rebuilding.

The Guildwar was kept raging but inconclusive. Whenever a side gained a strong enough edge, they found reversals in their fortunes which maintained an unstable and bloody equilibrium. Jha'ahira, Stasiana and Shal all had a part in keeping this equilibrium.

When guaranteeing the ongoing survival of the Neverwinter Guildhouse became too great a burden to bear, and pressed by other needs within, a pair of simultaneous strikes occured. One party crushed Mourgram's guildhouse in Athkatla, despite far stiffer resistance than expected, while the other carried out a decapitating strike on Neverwinter's guildhouse that ended with most officers slain.

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